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Deathwatch game tonight after several weeks' hiatus. For the first time in quite a few sessions, we didn't have any near-TPKs and we actually managed to use tactics and kill large numbers of genestealers without anybody getting seriously hurt. It actually looked like we were going to complete our mission by cleansing the 'stealer infestation... until we discovered that it was a diversion staged by the Forces of Chaos.

I think we're all expecting to find the capital city on fire when we go back. But I've been expecting that every single time we've left it, so I'll be well and truly ready for it when it happens.

(Meanwhile, our apothecary and techmarine are competing for the title of "who can get the crappiest rolls in their field of expertise". But we did at least manage to cure the Rune-Priest of his 'stealer infection before it took over his brain, which is a Good Thing.)

Meanwhile, at work, spent much of the day on a different kind of bug-hunt, tracking down a problem that turned out to be related to non-commutative addition. Not something I see every day!

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lederhosen

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