Progress report
Dec. 5th, 2005 07:01 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Today I convolved some data. For the uninitiated, this is pretty much the signals-processing equivalent of sex, only uncomplicated by other people.
Then later on, I deconvolved some other data. I'm not sure what this is the signals-processing equivalent of.
And yesterday I finished painting a figure I've spent ages on (Sir Stephen Swift, to those following the Aramia game; he makes an appearance in
edward_dujean's imminent summary). I'm very pleased with how he came out. The face and eyes (always fiddly) turned out well, with very little effort on my part; the blacklining, shading & highlighting on his armour came up very nicely, and the basing isn't too shabby. I'm tempted to enter this fellow next time there's a novice contest; I can see one or two spots where he'll lose marks (I didn't entirely succeed in getting all the casting lines off, and my freehand on his shield is a bit wobbly), but I'd be interested in commentary on the rest of it. One of these days I will get a camera with a decent macro mode so I can bore you all with my miniatures in better focus.
Incidentally, it is entirely a coincidence that one of the major ethnic groups in my setting just happens to have the same rather dark skin that I've found easiest to paint ;-)
Then later on, I deconvolved some other data. I'm not sure what this is the signals-processing equivalent of.
And yesterday I finished painting a figure I've spent ages on (Sir Stephen Swift, to those following the Aramia game; he makes an appearance in
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Incidentally, it is entirely a coincidence that one of the major ethnic groups in my setting just happens to have the same rather dark skin that I've found easiest to paint ;-)
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Date: 2005-12-05 11:02 pm (UTC)